Asteroids game report

Now, I'm trying to write an asteroids-like game.
At the moment I have the controls working: rotation, thrust and fire. I have implemented the ship and the "bullets" simulation and now I am going to develop the asteroids and the interactions between bodies.

I have given it a very plain look:

One interesting thing is that the shots fly at a constant speed, so if the ship is advancing at top speed, a shock wave is produced.

when I have all the physics working maybe I'll change the colors and some behaviours, shall see.

I'll keep you updated, regards. 

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